* As of Patch 3.3.5, AVR will cease to work! It was fun while it lasted… *
AVR (Augmented Virtual Reality) allows you to draw and add lines, circles and other markings in-game environment itself. All markings may also be shared with others, but I assume they need to have the addon installed as well. Raid leaders will find this addon an extremely helpful tool for explaining strats to the raid. For example, it can be used to mark locations when explaining raid tactics. These marks can even be left visible for the fight itself. Say goodbye to all those flares!
Download AVR here
To install: Copy the folder to your Addon folder, restart WoW and you’re good to go.
Other things you can do with AVR:
- Draw range circles around you at any range
- Clearly mark players close to you
- Bossmods type things, currently adds a red circle on Festergut spores, Putriced Malleable Goo (one target only), Rotface ooze explosion and Sindragosa Frost beacons. (Requires BigWigs for these to work.)
- Mark any location relative to player position and rotation, for example mage blink landing spot
- Measure distances
Here’s a screenshot of how the addon looks like in game.

Here comes the best part. The coolest thing is that it integrates with another addon: “AVR Encounters” (aka AVRE) to provide visual effects to highlight various boss mechanics, “boosting” your raid awareness heaps. You can download the godly addon AVRE here.
Currently AVRE supports only some encounters in the Icecrown Citadel raid:
- Icecrown Citadel: Lord Marrowgar, Lady Deathwhisper, Festergut, Rotface, Professor Putricide, Blood Prince Council, Blood-Queen Lana’thel, Sindragosa, The Lich King (does not work correctly after the platform collapses due to Blizzard zone coordinate bugs).
- Ulduar: Hodir, Freya, Mimiron, General Vezax, Yogg-Saron.
Example videos:
These are some somewhat early examples of what AVR+AVRE can do. The graphics have been altered a bit since these videos were taken, but you get the idea.
Addon memory usage is surprisingly decent… ~780kb of addon memory usage in our Lich King attempts, way lower than some resource-intensive addons such as Grid or Recount. If you have a decent system, it doesn’t hurt your framerate very much. Yes, it does lower it some. If you have a slow computer or low frame rate already, I wouldn’t recommend using AVR/AVRE.
Overall, I think this is a really excellent addon and an extremely valuable tool for raid leaders to explain raid tactics precisely, accurately on the in-game environment. Coupled with AVRE, there is no reason for you to fail at certain boss fights now!
Tired of Grid eating up 4 MB of addon memory? Try this low memory alternative instead!
Injector is a lightweight grid-like raid/party frames addon, and is ‘advertised’ to use only 200kB!
That’s a whopping 95% decrease in raid frame memory! You can’t get any better than this.
Here’s the download link:
http://www.wowinterface.com/downloads/info14339-0.7.1.6.html
- Easy multiclass configuration
- You can turn on duration on indicators on some spells (looks like cooldown)
- You can easily add and place new indicators and icons of any size whereever you want
- LibHealComm-4.0, LibQuickHealth-2.0, Clique supported
- Manabars
- Ability to filter spells cast only by you
- Color changing depending on charges
- Track HoTs
- Track Arena buffs and CC’s
- and other stuff…
This is a preview of how the Indicators/Icons are set up:

There are some console commands available:
/inj unlock | lock — the anchor is a tiny red circle which you can use to move your frames.
/inj reset
/inj scale
/inj charspec — toggle character specific position and scale
/inj toggle | show | hide
/inj togglegroup <1-8>
But most of the configuration settings have to be done using the config.lua file. There is no in-game GUI, but it is well worth the effort. Adding Raid Debuffs have to be done by editing the loadables.lua file (you’ll can either give the spell ID or type in the name of the spell in “…”), and by default take a side icon instead of a center icon so you have to manually edit the file.
Once you have saved the changes in the lua file, just reload your UI (“/rl”) and the changes should be reflected in-game. No need to relog, restart WoW, etc… The only drawback I can see is that configuration may be a bit daunting for those new to LUA editing, but it only takes a while to get used to it. For those with some experience, it will only take a short while to set everything up the way you like it. I’ve even added more spells to be tracked and it even tracks beneficial buffs such as Evasion, Barkskin, Shield Wall, etc… so you know when tanks are using their cooldowns and when it’s over. Well worth the time if you ask me!
Overall, I found this to be a really excellent alternative to Grid. It has almost all (maybe even more) features than Grid has and uses a sliver of the memory Grid uses. This has to be the most memory efficient Grid-alternative out there right now, and I highly recommend it for those using older computers like I am. As a side note, I recommend that you go through some of the comments if you’re editing the LUA file as it may provide some useful tips in there. Need a function missing in Injector? Feel free to post a comment there and who knows… maybe the author will do something about it.

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According to a blue post by Daith (one of the tech support guys), patch 3.3 is more than a month away.
We only provide mirror links for full client patches. Background downloads do not count. You have around 1+ month to download this file so we’re not really worried about your speed.
This would make the release somewhere end of December, most likely the 29th — horrible time with New Year around the corner, or early January. As there is no official post about this yet, do take this with a grain of salt. But be sure to expect it soon. I’ve finished downloading the background patch. Have you?
Blizzard has announced the Icecrown Citadel raid access progression. In short, there are four wings and each will be progressively unlocked over weeks after the 3.3 release. The Lich King may not be attempted until Professor Putricide, Blood-Queen Lana’thel, and Sindragosa are defeated and the Lich King must be defeated on normal mode before heroics can be attempted. Raids will have a limited number of attempts total each week to defeat the four most difficult encounters in Icecrown Citadel: Professor Putricide, Blood-Queen Lana’thel, Sindragosa, and the Lich King. (source)